![]() ![]() Lastly, thanks for using my guide! I'm really grateful it's helped someone else enjoy this wonderful game with their own creative input. Clearly you lean towards more serious art than I do It's interesting to see what people choose to use. I'd also be curious to see the original art for these guys. I would indeed enjoy seeing your psd files, if only to get a better look at these different mouth positions you're talking about. ![]() I recommend not worrying about it and just using the gifs as a way to easily showcase your work. I think it has something to do with animation timing, something to do with resizing resolution when actually playing. The Inta gif looks great, very smooth! but I know what you mean about it looking different in game. That was also before I figured out how to deal with palettes correctly, so maybe I have an irrational association with the lower res work looking like crap. The very first ones I did (at target res) feel very "clunky" and perhaps more old-school than my recent ones. ![]() I find that working high-res makes the final animations more, I don't know, "natural" in their expressiveness or something, but obviously there's no right or wrong. Nothing wrong with working at or near the target resolution. Your variations on my method certainly make sense. ![]()
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