There lies a possibility that the number of useful cores may increase shortly. By the year 2010, the program was able to run both on 34-bit and 64-bit windows OSes and uses not more than two cores on multi-core CPUs. Though the plugins are numbered and are unable to increase their quantity and its approach is still solid shortly, therefore it is much likely possible to change to the updated version of the plugins without even changing the main program version and vice versa. Now the Emulator uses a plugin architecture that makes it possible to expand its capabilities by installing additional plugins. Although it is not entirely perfect still the program can emulate successfully most of the commercial level PS2 games with excellent visuals and playable speeds. By mid-2007, it achieved playable speeds, and the new version increased speed and compatibility, thus making it both the ultimate solution for PS2 emulation and instrument to maintain its PS2 legacy there in the modern world. It began by the team behind PCSX back in the 2000s and, as late as 2013, continued with its development. It is an emulator of PS2 for both Linux and Windows.
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